Thursday, September 24, 2015

Bouncing Illusion


Learning how to create realistic movement using the graph editor.

Tuesday, September 22, 2015

Penny Easing


Practicing spacing and timing in an animation to look realistic.
Animation is the art of timing.

Sunday, September 13, 2015

Character Creation Investigation


     After researching, I followed the first couple of steps with the help of a D&D character creation sheet and then drew what I imagine my character to look like.
     The next few steps I have not gotten to quite yet, but I have a feeling it will be a sketchbook page in the future.

Schedule - 9/7-9/11


Sunday, September 6, 2015

Proportion Investigation


The use of proportion will help my concept designs and the finished products to make them anatomically-correct.