Tuesday, June 2, 2015
Thursday, May 21, 2015
NURBS (Spline) Modeling
NURBS (Spline) modeling is used in Blender to create curves or realistic surfaces. For example, you would use this to make a realistic human or a car. It helps to imitate organic surfaces.
Wednesday, April 29, 2015
Thursday, March 26, 2015
Back to the Future: DeLorean (With a Twist)
Challenges:
Every project has its problems and everybody has to run into an issue. As usual, my number one challenge was finishing my project in time with it at the level I believe is publishable. I have to say I am extremely proud of what I accomplished. My car paint was one of my biggest challenges and feats. I have 15 (I repeat 15) nodes that created my car paint. Four glossy, three mix, RGBs, hues, fresnel, and more. I tried to make it as convincing as possible and that is what took up the most of my time other than the basic modeling.
Wednesday, January 14, 2015
Friday, January 9, 2015
Practice Car Project
For our practice hard-surface modeling project, we were to make a sports car. I ended up running into many problems so the image above is the result of a frustrating fourth try. Since I didn't feel like finishing the entire project for the fourth time, I decided to use my creativity and come up with a solution. Solution: Make a dump and an old car. So that's what I did and this is what happened...
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